51. CHEESE puns now…?

September 7, 2010

Senkou no Night Raid (wrap-up).

September 8, 2010

Senkou no Night Raid concludes on a bittersweet, even heartwrenching note. After all, the great world war predicted by prophets had not yet arrived, but by the end, it was certainly just over the horizon. The final episodes were a masterpiece of twists, revelations, character-driven actions, deft writing, and short but well-orchestrated action.

A lot of the final dialogues made a lot of excellent, if already well-established points about war. “People cannot understand a tragedy unless it happens to someone close…that’s why tragedies continue to occur”, said the protagonist, who turned out not to be so opaquely evil at all; only a little too naive. He believed attacking Shanghai – a world city – is the only thing that will cause the whole world to feel the tragedy and avoid acts that would perpetuate them. He’s right in a way; America only entered the war when they themselves were attacked.

He also made an excellent point regarding the powers he and the others possessed: seeing through walls, reading minds and sharing thoughts, teleporting, telekinesis, and creating illusions – all are powers that afford otherwise normal humans with “far too much control over their own fate”, and that the [nuclear] bomb gives that same power to anyone who possessed it. That is also true. His intention was to drop the bomb and scare the world out of ever making another. It would be the “first and last,” and therein lies his naivete…or not. Only two nuclear bombs have ever been dropped on cities…ever. He was only off one bomb.

This fear of utter destruction created a dangerous peace, but a peace nonetheless. The mere possession of a bomb wasn’t enough; its power had to be demonstrated in order for it to work as a deterrent. It’s also telling that the physicist has no idea whether the bomb will actually work until its tested…just as Americans weren’t quite sure exactly what would happen when that bomb detonated. The two bombs used on Japan were, after all, glorified prototypes. If neither worked, or the Japanese hadn’t surrendered after two bombings, we were fresh out of atom bombs for months at the least.

So Night Raid ends with some deep stuff that hits home hard not just in Japan and America, but all over the world. All kinds of what ifs permeate: what if the Japanese were the first to get the bomb, and dropped it on Shanghai? Would all the Imperial nations acquiese, and pull out of their colonies? Would it start the war or prevent one? Big what-ifs aside, I don’t want to forget about the characters and quite a lot of powerhouse acting. The way the good guys use their powers in concert to get rid of the bomb was as clever as it was kick-ass.There were some good deaths, expected and unexpected, and a lot of emotions flying around, but it was all handled with aplomb, and never felt overwrought or silly.

This was a gutsy series – daring to delve into a time and place anime rarely confronts, with an element of the supernatural mixed in for good measure. And I think the final scene and foreboding ending moments were just about pitch-perfect.

Senkou no Night Raid (after 10).

September 6, 2010


Senkou no Night Raid is long gone from the airwaves, but I haven’t quite finished it. One episode even aired online, since it’s historical content, an alternate version of the Mukden Incident (specifically the bombing of the Manchurian railway, used to justify Japanese invasion) was deemed to controversial for television. Controversy aside, Night Raid has a stirring story of pre-WWII espionage to tell, and its three core characters – who possess telepathy, teleportation, and telekinesis, are richly rendered and fun to watch.

As the series has progressed and the prospect of full-scale war starts to become something more inevitable, the three spies must wrestle with inner conflicts, as the main antagonist is the telepathic girl’s big brother, the baddies’ theory about war came from a mentor of the teleporter, and the telekinetic guy still holds a candle for his believed-dead wife. All three will not and cannot fully trust their superiors, either.

Looming over everyone is something hardly any anime ever references directly – the atomic bomb. They don’t call it that in Night Raid either, but in this universe, it’s there, and it’s the Japanese who have made progress developing it, thanks to the efforts of a brilliant Japanese physicist given considerable resources. So far, it’s been an entertaining and well-made anime. It doesn’t hurt that telepathic girl’s voice and character design are adorable. I have three episodes left to watch and am looking forward to how things play out.

Reviewed: Suntory Gokuri Peach Drink

September 2, 2010

Just as a can of Sapporo Cola Float tasted exactly like you expect an ice cream float to taste, so to does Suntory Gokuri Peach Drink, well, taste like…what, nectarines? Nononono, peaches. Like biting into a ripe peach. If you don’t like peaches, steer clear of this drink. It also comes in an elegant but striking can; impish in its size and proportion, and sporting a subtle, raised matte decorative pattern on a glossy black can with a simple photo of a peach on it. Simple, but tasteful, and it delivers what it promises – natural peach flavor, with a little fruit fiber mixed in for texture. Some may find it a little too sweet, but that’s why one should always buy the small can first. If you don’t like it, at least there isn’t much to drink.

Reviewed: High School of the Dead (After 8).

September 1, 2010

Yeah, High School has gotten increasingly hard to watch since the whole group of surviving characters formed one big team. Adding a whiny kid really was not the best move, quite frankly. At least half of the last few episodes’ running time is completely pointless service that’s frankly just silly due to the extreme exaggeration of the character design.

Maybe that’s the point, and it’s meant to be tongue-in-cheek ridiculous, but it’s trying my patience; these characters shouldn’t have time to be lounging around naked when most of the earth’s human population is now zombies. Part of the time, sure, but not half the time. It also doesn’t make sense that nearly all of them have ridiculously excellent combat skills. And a Hummer as a post-apocalyptic mobile base may seem enticing, but what happens when the 8,000-lb behemoth inevitably (and quickly) runs out of gas?

Finally, after eight episodes and not a single character taken by the undead, the zombies don’t seem so much an implacable foe as a bumbling annoyance. This show started good when there was the actual promise of danger, but the cast has had it way too easy so far. Don’t get me wrong, H.O.T.D. has its pros: great atmospheric scenery, above-average music, and a couple likable characters…but I want the last five episodes to be less boobs, more peril, please.

Retro Review: Nausicaä of the Valley of the Wind (1984).

August 30, 2010

What’s one of my favorite films – animated or not – in existence? Why, the twenty-six year old Pre-Ghibli Miyazaki masterpiece known as Nausicaä of the Valley of the Wind, natch. I’ve seen it at least a dozen times, but I never tire of it. Why? I could waste a lot of words and end up with nothing but paragraphs of inane babbling which I’ll spare you. Lots of reasons.

It’s a spectacularly gorgeous movie. Just about every still frame could be framed and put on the wall of a gallery as far as I’m concerned. The music sends up all the hairs in the back of my neck, it’s so good. The characters are rich and varied, and the cast is full of powerful women. I honestly don’t even mind the Disney sub, though it can be distracting hearing Captain Picard and Admiral Adama doing voice work.

Anyway, as I said I could go on ad nauseum, but do yourself a favor and watch this film. If you have anything bad to say about it, just keep it to yourself, because I don’t want to hear it, ok? That may sound immature, but understand this film and I were born in the same year. If, as a newborn, I was able to go see this film, I would have. And there’s nothing less mature than an infant.

Reviewed: Asahi Iced Milk Cocoa.

August 26, 2010

I’ll be brief: you know how when it’s winter, you drink hot cocoa, right? And it’s really good and chocolatey, correct? So..what does one drink in the summer? Hot cocoa? Hell no; too hot. Asahi, purveyors of beer, among many other beverages, have the answer: Iced cocoa. Mind you, they didn’t come up with it; there’s literally dozens of different brands out there, and you can have one made for you fresh at a Caffe Veloce, which is like Starbucks. Anyway, I’m not being brief here; Iced Cocoa as awesome. It tastes just like cocoa, only ice cold and refreshing. It’s an ocean of chocolate. A cold ocean. Marshmellow flavor? I wouldn’t be surprised.

Reviewed: Nurarihyon no Mago (after 7).

August 25, 2010

This show has been consistently okay and sometimes good, but never great. I’m enjoying the character design and atmosphere, but the plot is lagging just a bit and lacks urgency. Though I’m not as annoyed than I am with Ookami-san’s dillydallying, in that this is a 24-episode series that can afford to take its time and develop characters and simmer the plot, while Ookami is just 13, and can’t afford to.

After seven episodes, we’ve established that the weak-looking kid becomes a badass, but only at night, but he can still hold his own with a sword. His classmates have had numerous experiences with youkai and their memories haven’t been wiped. One classmate is a youkai-hunter, which should prove interesting as the series moves on, while another is just a bland girl who likes him but believes his snow-girl guardian is putting the moves on him.

Despite its flaws, this may be the first Studio Deen series I’ll see through to the end, though it’s still too early to tell. Fall 2010 is packed with shows with potential, and if this series doesn’t start offering a more compelling story by the time the new stuff comes around, it may have to be bumped.

Reviewed: Amagami SS (Kaoru Tanamachi arc).

August 23, 2010

I’m now two arcs through Amagami SS. While Arc 1 involved the ‘initially unattainable hottie’, Arc 2 involved the ‘old friend’. I preferred Arc 2 due to what I considered better chemistry between the guy and girl, and the fact Kaoru is voiced by Rina Satou, seiyu of the Railgun, Mikoto Misaka. I’ll admit to having a soft spot for her earnest and tomboyish yet vulnerable delivery. Also, this arc lacks a flash-forward to the future in the ending. The one in the previous arc didn’t grate with me, but I still didn’t really deem it necessary.

Many have used the word “rushed” to describe this series thus far, but I’m not among them. I maintain that while so many romances drag on too long as the would-be lovers circle each other. There’s something to be said for quick, compact, efficient stories that throw you right into the middle of a romance that is essentially fated, but despite basically knowing the outcome of each arc, the journeys to that conclusion are nonetheless enjoyable.

Sometimes you just want things resolved, and with Amagami SS, you can rest assured they will be, within a four-episode period, without fail. I also like the variety and the alternate-universe quality of the resets after each arc. Why spend 26 episodes on a guy courting one girl when he can court six? Amagami SS – Romantic tapas.

Seitokai Yakuindomo (after 6).

August 18, 2010

Just about halfway through now, this has been fairly solid. Sometimes the humor is a bit childish or lewd for the sake of lewd, but the deadpan delivery by the characters followed by the reaction of the straight-man is usually pretty funny.

This is a slice-of-life anime that hasn’t gone down the “high school harem” road (and thankfully, likely never will), and has only shown the slightest hints of any romance between the many female characters and the outnumbered male lead.

So while there isn’t much of a story here, the characters and their ridiculous conversations are the focus. I’ll watch the final seven episodes, but like “Working!!”, I’m not expecting a finite ending.

Reviewed: Shiki (After 6).

August 16, 2010

Mild spoilers below.

I’m not a fan of the character designs (some are outright nutty and random), but that isn’t nearly enough to detract from what’s hopefully shaping up to be a decent vampire yarn.

The medical professionals in the show spew a lot of medical jargon, which adds credibility to the show (regardless of whether its 100% accurate or not; I wouldn’t know) and paint them in a corner where conventional medical consultation and care is having little or no effect on helping the patients. The village is already quite small and mostly elderly people (mirroring a coming crisis in real-world Japan), so the fact that so many people are dying so quickly creates a great urgency to solve the mystery.

But it’s hardly spoiling to connect the dots (anemia and bite marks) and conclude that this village’s problem is vampires. A monk has already met and befriended one (as much as you can befriend a creepy tweener vampire), while the main character’s dreams are haunted by a vamped-out version of the village’s first victim, a cosplay girl who had a crush on him. After six episodes, these three – the monk, the teenager, and the doctor – are starting to come together and realize what’s going on (and what we already know.)

What we don’t know is if this can be resolved before the entire village is killed, and how. At 22 episodes, Shiki is only four shy of a full-length anime, and I’m confident it can make use of the remaining 16 to spin an entertaining resolution. But seriously, wtf is up with some of these characters’ hairstyles?